///gets which song is supposed to be playing for the current room and plays it

var roomSong;

switch (room)                      
{
    case rIntroA:
    case rIntroB:
        roomSong = -2;
        break;
    case rMenu:
    case rOptions:
        roomSong = musMenu;
        break;
    case rKidHome:
        roomSong = musKidHome;
        break;                    
    default:                       
        roomSong = -1;
        break;
}

if (roomSong != -2)
    scrPlayMusic(roomSong,true); 
